Rushes forward with cheap Spirit Strikes and Arc Flash to drain your Focus. Rarely defends and almost never shifts, so a sturdy Earth beast walls it completely.
Deck synergy: Lightning strikers backed by Storm Balanced beasts. Fast, fragile and greedy for early damage.
- 2× Spark Mouse Lightning · Common
- 2× Bolt Hare Lightning · Common
- 1× Thunder Lynx Lightning · Uncommon
- 1× Volt Beetle Lightning · Uncommon
- 2× Raincall Frog Storm · Common
- 2× Cyclone Crane Storm · Common
- 1× Sky Manta Air · Common
- 1× Breeze Llama Air · Common
Arena record vs all tamers: 1–0
- Reward
- 🪙 25 per win
- Your record
- 0W – 0L
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Swarms the board: fills both reserve slots early and leans on Rootbind to stop you shifting out of trouble. Heals when a beast drops low.
Deck synergy: Nature healers and bruisers with Earth guardians and Light menders. Wide, patient and hard to finish.
- 2× Fern Lemur Nature · Common
- 2× Meadow Bison Nature · Common
- 2× Ivy Chameleon Nature · Common
- 1× Stone Ram Earth · Common
- 1× Sand Viper Earth · Common
- 1× Granite Tortoise Earth · Common
- 2× Sol Hare Light · Common
- 1× Quartz Spider Crystal · Common
Arena record vs all tamers: 0–0
- Reward
- 🪙 25 per win
- Your record
- 0W – 0L
Sign in to challenge
Stacks Burn with Ember Rush every turn it can afford it, then finishes with Relentless Assault. Shifts to dodge Water beasts. Bring Water or Earth.
Deck synergy: High-attack Fire spirits supported by Earth breakers and Light wardens that cover its weakness to Water.
- 1× Ember Fox Fire · Common
- 2× Coal Salamander Fire · Common
- 1× Cinder Badger Fire · Uncommon
- 2× Ash Phoenix Fire · Uncommon
- 1× Granite Tortoise Earth · Common
- 1× Canyon Coyote Earth · Uncommon
- 1× Obsidian Rhino Earth · Rare
- 2× Suncrest Swan Light · Uncommon
- 1× Sun Giraffe Light · Rare
Arena record vs all tamers: 0–0
- Reward
- 🪙 25 per win
- Your record
- 0W – 0L
Sign in to challenge
A control deck: shields up against big threats, heals with Tidal Mend and Spirit Renewal, and taxes your Focus with Frost Lock. Wins long games. Nature and Lightning break it.
Deck synergy: Water healers and guardians, Ice tricksters for Focus control, Crystal guardians that reflect damage.
- 2× Coral Turtle Water · Common
- 2× Sapphire Seal Water · Uncommon
- 1× Pearl Dolphin Water · Uncommon
- 1× River Heron Water · Uncommon
- 1× Snowcap Lynx Ice · Uncommon
- 1× Icicle Moth Ice · Uncommon
- 1× Glacier Seal Ice · Rare
- 1× Crystal Beetle Crystal · Uncommon
- 1× Opal Axolotl Crystal · Uncommon
- 1× Crystal Axolotl Crystal · Rare
Arena record vs all tamers: 0–0
- Reward
- 🪙 25 per win
- Your record
- 0W – 0L
Sign in to challenge
Reads the board every action: shifts into elemental advantage before striking, looks for two-step lethal (shift then strike), holds Focus for Veil Cut through your shields and uses Mirage Exchange decoys against big hits.
Deck synergy: Rare Shadow tricksters and Night markers behind an unbreakable Starless Owl wall, twin Legendary Celestial Whale healers and Storm tiger finishers.
- 2× Shade Panther Shadow · Rare
- 1× Void Scorpion Shadow · Uncommon
- 2× Nocturne Cat Night · Rare
- 2× Starless Owl Night · Uncommon
- 1× Crescent Crane Lunar · Uncommon
- 2× Celestial Whale Water · Legendary
- 2× Monsoon Tiger Storm · Uncommon
Arena record vs all tamers: 0–0
- Reward
- 🪙 25 per win
- Your record
- 0W – 0L
Sign in to challenge